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Membership Information & Enrollment Application Information on how to join including guild charter

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Old 06-05-2009, 12:33 AM   #1
Pitzer
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Join Date: May 2006
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Default Raiding Loot Rules

As we further progress into 25 man end game content it becomes apparent that a clear, concise, and easily understandable looting system needs to be in place. To that end, we've worked up the looting system that we will be using from here on out.

Note: Naxx25 will still be a loose/relaxed looting system. This will allow newcomers, guild and non-guild members alike to more easily acquire the necessary gear to progress into further 25 man content.

The following looting system will be in place for the following raids and any new 25 man content in upcoming expansions or patches:

Ulduar 25
The Obsidian Sanctum 25 (Sartharion)
Eye of Eternity 25 (Malygos)

Rolling for Boss Loot
  • 200 for Main Spec (one item win only)
  • 100 for Off Spec (one item win only)
  • 200 for Tier Set pieces (one item win only)

Your Main Spec is the Talent Spec that you are currently in when you join the raid, OR the Talent Spec that raid leaders ask you to be in for the raid. If you are asked to switch at any time, your main spec is still considered the Talent Spec you started the raid with.

Each raider is allowed a MAXIMUM of 3 items per run. If a raid runs over/continues from a previous night, winnings/standing will remain in place. You may roll for your Main Spec and Off Spec item at any time, meaning if you wish you can save your 200 roll for that one item you want for the evening. This will maximize the number of people in the raid getting loot for the evening.

All Bind on Equip epic drops will be considered the same as a Bind on Pickup epic. Winners of BoE epics will be required to equip the item won immediately.

Crafting Materials

Crafting materials that can be gathered off of trash mobs or bosses will be collected by one person during the raid. This will include engineering mats, mining sources, alchemical cache's, skinned hides, Runed Orbs and anything else deemed as crafting materials. These items will be stored in the guild bank for the progression of the raid. These items can be purchased by raid and guild members for a cost of 1/2 the going market rate for said item. Market rate will be determined at the time of the sale.

Legendary Drops

Fragment of Val'anyr

This is a legendary drop in Ulduar. 30 of these fragments need to be collected and then combined to form the:

Shattered Fragments of Val'anyr

This item begins a quest. The end result of that quest is a legendary healing mace. As the fragments are BoP and only collectible by Paladins, Priests, Shamans, and Druids, the mace itself will only be usable by whoever collects the fragments.

When the first fragment drops, a short list of those eligible to roll on this item will be generated. Those on the list will randomly roll, and the top winner will get the first fragment and all subsequent fragment drops until that one person has collected all 30.

The short list of those allowed to roll will be determined as follows:

Allowed to roll: Talons of the Gryphon Guild Members Only
Classes: Paladin, Priest, Shaman, Druid
Talent Specs: Holy (paladin & priest), Restoration (shaman), Restoration (Tree Druid)

Off Spec Talents will not be considered. If your class is an acceptable class for rolling, you must be a healing spec. There are no exceptions to this. Non-guild members will not be allowed to roll on this item. Obviously, you must be present during the raid at the time this item drops. Further drops will not be rolled on and will immediately go directly to the original winner of the list.
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